IoT Process – Week 9
I'm working on trying to get my Spark Core to record the time to a Google Spreadsheet at the beginning and end of each "play period" (starts when the user has removed the toy from its dock, and ends when the toy is replaced on the dock). I'm working with this logic...
Dissemination
First and foremost, I plan to make the toys/tools I create through this project accessible on a website (either a subpage of my personal website, or a new website with the project’s title). This website will not only include access to the tools/toys I develop, but...
IoT Process – Week 8
Right now, I'm working on getting my new micro controllers up and running. The desktop toy platform I'm creating will be powered by a Spark Core. The idea is to create a platform for multiple work toys [toys that help people think and work]. Each of the work toys will...
Methods
Through my research experiences thus far, I have discovered that employing a playful attitude contributes to my overall grasp of play theories. I have started to identify some ways in which work can be approached playfully in my own life. This project aims also to...
Cultural Event 1 – ::vtol::
Dmitry Morozov, also known as ::vtol::, is a new media artist from Moscow. Dmitry hacks electronic components from devices like scanners and credit card machines and creates sound performances. Dmitry's work primarily revolves around explorations of sound, however,...
Complexity and Emergence
Complexity and Emergence In Complexity: A Guided Tour, Melanie Mitchell defines a complex system as, "a system in which large networks of components with no central control and simple rules of operation give rise to complex collective behavior, sophisticated...
IoT Process – Week 6
Ideas for project 2: I want to create an internet-of-things object (or suite of objects) that attempt to measure time spent working. Each of these items individually could shed some light on work habits of the user. Based on the input data collected from the...
The Prehistories and Imaginary Media of Play
What is play? There are many lenses through which play scholars have examined play. In his book, The Ambiguity of Play, Brian Sutton-Smith details what he has identified as the seven rhetorics of play that most play activities and behaviors can be categorized. He...
IoT Process – Week 5
Project 1 update: I decided to integrate some of the ideas I've been developing for my thesis project work into Project 1. Through Project 1, I'm attempting to make the sometimes tedious "work task" of searching for a job more playful. When a user runs my application,...
Abstract – Draft 1
Contemporary, “always-on,” US workforces have expressed frustrations with an increasingly disproportionate work-life balance. Building off of the concept of imaginative play, this project aims to address various “work tasks” in a more playful manner. Equipping the...